Live Stream Gaming Business

3 Live Stream Gaming Business Success Stories [2024]

Updated: October 7th, 2024

Video game live streaming is where participants broadcast themselves playing games to a live audience online. Therefore, spectators watch the gameplay and interact with the streamer in real time.

In recent years, many people have taken up the trend of broadcasting their video-game gameplay live, attracting thousands of spectators.

Video game streaming is fun to do, and the appeal of attracting an audience is enough to motivate you to start the business. While many starts live video-game streaming for fun, there is still the chance of making profits through advertisement, partnerships, and viewer donations.

To start a video game streaming business, choose a trending game genre. Whatever your approach, consistency is key! Game viewers should be able to see you often, so they come back to you on a regular schedule.

Besides, choosing the proper hardware and streaming services impact your performance and ability to retain viewers.

In this list, you'll find real-world live stream gaming business success stories and very profitable examples of starting a live stream gaming business that makes money.

1. Drope.me ($180K/year)

Dima Okhrimchuk, a passionate gamer, saw an opportunity after an MBA at UC Berkeley and co-founding a CS:GO organization in 2020. Pivoting from managing pro gamers, he launched Drope.me, an AI-enabled influencer marketing platform, which has since facilitated over 170 campaigns and paid out $50K to micro-influencers.

How much money it makes: $180K/year
How many people on the team: 11

We Helped Micro-Influencers Make $50K In Our First 6 Months After Launch

Case study article synopsis: Drope.me, an AI-enabled influencer marketing platform, launched in June 2023 and has already hosted over 170 campaigns, paid out over $50K to influencers, and integrated AI functionality to streamline processes and save valuable time for gaming companies and micro-streamers.

Read by 1,173 founders

2. World of Card Games ($48K/year)

Holger, a designer-turned-programmer from Copenhagen, acquired World of Card Games for its potential, increasing its revenue to $4,000/month within a year. Leveraging his experience with Online Solitaire, he seized the opportunity after ongoing discussions with the original owner.

How much money it makes: $48K/year
How much did it cost to start: $1K
How many people on the team: 0

SMALLBORDER

I Acquired An Online Card Game And Solo Run It [$4K/Month Revenue]

This case study article follows the journey of a designer-turned-programmer who acquired a multiplayer card game website, World of Card Games, and managed to increase its revenue to $4,000 per month within a year, sharing insights on building the product, launching the business, and attracting and retaining customers.

Read by 6,279 founders

3. Traveling Tales DMing ($3.6K/year)

James Gallagher turned his love for tabletop games into a business during the pandemic when he saw other Dungeon Masters earning money online. By June 2022, he quit his job and launched Traveling Tales DMing, offering high-quality game mastering services and generating buzz in Nebraska's TTRPG community.

How much money it makes: $3.6K/year
How much did it cost to start: $1K
How many people on the team: 1

SMALLBORDER

I Built A Side Hustle Around My Passion For Dungeons and Dragons

Traveling Tales DMing LLC is a professional game mastering company that offers high-quality table-top role-playing game experiences, which includes Dungeons and Dragons, for $10 per 3-hour game, generating a lot of buzz in Nebraska's TTRPG community by working with local game stores.

Read by 1,431 founders