Gaming Tutorial

Gaming Tutorial Success Stories [2024]

Updated: October 7th, 2024

Struggling to level up in your favorite video game? That’s where a gaming tutorial business comes in. This venture focuses on providing step-by-step guides and personalized coaching to help gamers improve their skills.

Start by identifying popular games and studying their mechanics, strategies, and player behaviors. Create content such as video tutorials, written guides, and live coaching sessions. Platforms like Twitch and YouTube can serve as your primary marketing channels.

Consider this: millions of people play games, but only a fraction truly excel. With a bit of expertise and effective communication, you can tap into this lucrative market. By helping others navigate through game challenges and achieve their gaming goals, you're not only building a business but also fostering a community of passionate players.

If you have a knack for games and enjoy helping others, a gaming tutorial business might be the ideal pursuit for you.

In this list, you'll find real-world gaming tutorial success stories and very profitable examples of starting a gaming tutorial that makes money.

1. Monster MMORPG ($2.4K/year)

Furkan, the only owner and developer of Monster MMORPG, came up with the idea for his browser-based creature hunting game during his third year of Bachelor's education. Inspired by the popularity of fan-made Pokemon games, he and his colleague created a simple game that gained massive attention from players worldwide. After graduation, Furkan continued to develop the game solo, eventually converting it into a unique, full copyright-owned, branded creature hunting game. Today, Monster MMORPG generates about $200 per month and has a dedicated player base that has been with the game for around 10 years.

How much money it makes: $2.4K/year
How much did it cost to start: $100
How many people on the team: 1

SMALLBORDER

I Turned A Fan-Made Project Into A Successful Online Game

Monster MMORPG is a browser-based creature hunting game generating $200 per month from ads and Patreon support, started as a fan-made project in 2009, and developed by a single owner and developer.

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