Emoji Design Business

Emoji Design Business Success Stories [2024]

Updated: September 6th, 2024

Captivating, visual communication is more important than ever. If you've got a knack for creativity, consider starting an emoji design business.

An emoji design business focuses on creating personalized and unique emojis. These can be used by businesses to enhance their brand communication or by individuals looking to add a personal touch to their digital interactions.

This venture allows you to combine artistry with technology, offering a playful yet essential service in today’s digital age. You would create custom emoji sets, market them to businesses, and establish an online presence to reach a wider audience.

It involves staying updated on design trends, mastering emoji design tools, and understanding client needs. If you have a passion for design and want to create something that appeals universally, an emoji design business could be a fulfilling path to pursue.

In this list, you'll find real-world emoji design business success stories and very profitable examples of starting a emoji design business that makes money.

1. Mumu ($1.8K/year)

Wilbert, a software engineer from Indonesia, came up with the idea for Mumu while struggling to find emojis on his Mac. Realizing there was room for improvement, he created a simple landing page and gathered feedback from a small group of beta users. After launching and receiving overwhelming success on Product Hunt, Mumu has exceeded Wilbert's revenue expectations and continues to attract and retain customers through transparency, frequent updates, and excellent customer service.

How much money it makes: $1.8K/year
How much did it cost to start: $200
How many people on the team: 0

SMALLBORDER

On Developing A Better Emoji Picker For Mac And Getting Featured On Product Hunt

Indonesian software engineer Wilbert created Mumu, an emoji picker for macOS, which hit 10x his target revenue when he launched it recently, generating around $1,600 in total revenue, by designing and prototyping in Xcode and Figma, making a simple landing page to gain an initial beta launch momentum, and building in public to retain customers.

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