Casual Online Card Game

Casual Online Card Game Success Stories [2024]

Updated: September 6th, 2024

Think casual online card games could be just a pastime? Think again. Starting a casual online card game business connects millions of people who love quick, engaging online entertainment.

The basic idea is simple: create an accessible and enjoyable card game that people can play online from anywhere. Unlike traditional video game development, this venture doesn't require a massive upfront investment or a vast development team. You can get started with a small, dedicated group and build the game incrementally.

Interest in online card games is surging, thanks to their low barriers to entry and high replay value. Players are constantly on the lookout for new, innovative games that they can enjoy during a break or while commuting. This offers a fantastic opportunity to capture a share of a vast, enthusiastic market.

The desire to start this business comes from the potential for ongoing engagement and monetization through in-game purchases and advertising, making it a promising venture worth considering.

In this list, you'll find real-world casual online card game success stories and very profitable examples of starting a casual online card game that makes money.

1. World of Card Games ($48K/year)

Holger, a designer-turned-programmer from Copenhagen, acquired World of Card Games for its potential, increasing its revenue to $4,000/month within a year. Leveraging his experience with Online Solitaire, he seized the opportunity after ongoing discussions with the original owner.

How much money it makes: $48K/year
How much did it cost to start: $1K
How many people on the team: 0

SMALLBORDER

I Acquired An Online Card Game And Solo Run It [$4K/Month Revenue]

This case study article follows the journey of a designer-turned-programmer who acquired a multiplayer card game website, World of Card Games, and managed to increase its revenue to $4,000 per month within a year, sharing insights on building the product, launching the business, and attracting and retaining customers.

Read by 6,154 founders