Balltime

How Two Founders Sold Volleyball AI Platform Balltime for 8-Figures

February 28th, 2025

Founded By
Dan Banon
Monthly Revenue
$100K
Founders
2
Employees
12 (est.)
Profitable
Yes
Year Started
2022
Customer
B2B & B2C

Who is Dan Banon?

Dan Banon, co-founder of Balltime, hails from London and leverages his passion for sports and technology to develop AI-driven solutions; he previously made significant contributions in sports technology before founding Balltime in 2022.

What problem does Balltime solve?

Balltime makes analyzing volleyball games easy and quick by using AI to give players and coaches game stats and highlights just using a smartphone, so they can improve skills without needing expensive equipment or experts.

Balltime

Balltime

How did Dan come up with the idea for Balltime?

The idea for Balltime began when the founders, who were avid volleyball players themselves, noticed a gap in the market for accessible and robust video analytics specifically catering to volleyball. They were frustrated with the lack of tailored solutions for volleyball players, who often had to use generalized platforms that didn't meet the sport's unique requirements.

Driven by their passion for both sports and technology, the team immersed themselves in the volleyball community, gathering insights and feedback from players and coaches to better understand their specific needs. They conducted thorough research and validation to refine their idea, ensuring it would address the community's demand for an affordable, user-friendly, and effective video analysis tool.

Despite initial challenges in developing a specialized solution, the team's commitment to solving these problems through AI-driven video analytics kept them focused. They learned the importance of aligning their product with real-world needs, thanks to constant interactions and feedback from their user base. This grounding in community and the sport's specifics led to the development of Balltime, a platform designed to empower volleyball players and coaches with pro-level insights.

How did Dan Banon build the initial version of Balltime?

Balltime was built through a rigorous process of integrating AI to enhance volleyball video analysis. Initially, the team utilized computer vision and machine learning algorithms to automate the tagging, clipping, and generation of stats using footage from any recording device. The first prototype was a basic web app that incorporated primitive AI models, which required several iterations to optimize the technology for speed and accuracy in live settings. It took approximately six months to develop the initial prototype, during which the team faced significant challenges, particularly in refining the AI algorithms to handle diverse recording conditions such as lighting and angles. The development process was intensive, involving continuous feedback from real-world testing with volleyball teams to iterate and improve the platform’s functionality and usability.

What was the growth strategy for Balltime and how did they scale?

Community Engagement

Balltime leveraged its deep roots in the volleyball community to grow its user base. By engaging directly with players and coaches who were already passionate about the sport, Balltime was able to attract a loyal following that was eager to use and share their platform. They facilitated this through various community-building efforts, such as hosting events and providing value through volleyball-focused content.

Why it worked: Tapping into an established community creates a natural channel for growth. By building genuine relationships with the volleyball community, Balltime not only gained credibility but also had a ready-made audience for its products. The trust and loyalty from these relationships played a crucial role in their early and sustained growth.

Partnership and Networking

Balltime's growth was significantly influenced by strategic partnerships and networking, particularly their connection with Hudl. This started as a mere networking connection that grew into a potential partnership and finally an acquisition by Hudl. Such collaborations allowed Balltime to enhance its offerings and reach a broader audience within the sports analytics market.

Why it worked: Partnerships expand reach and offer validation to smaller players in an industry. By associating with a well-established entity like Hudl, Balltime was able to amplify its credibility and access new customer segments quickly. Such partnerships can also bring additional resources and technological integration that are instrumental in scaling a business.

Social Media and Influencers

Utilizing social media platforms and engaging with influential figures in the volleyball community helped Balltime gain visibility. The company worked with Olympic and professional athlete advisors, which not only enhanced their credibility but also helped spread awareness among more teams and players.

Why it worked: Social media and influencer endorsements are effective for reaching large audiences and building brand trust quickly. By collaborating with well-known athletes, Balltime was able to connect with volleyball enthusiasts and stakeholders who might otherwise be difficult to reach, providing a significant boost to their visibility and market penetration.

What's the pricing strategy for Balltime?

Balltime uses a freemium model, offering basic AI-powered volleyball video analytics for free while charging $29.99/month for enhanced features, including advanced stats and highlights.

What were the biggest lessons learned from building Balltime?

  1. Adapt and Innovate: Balltime leveraged AI to fill a unique niche in volleyball analytics, showing that innovation in a specific field can lead to significant opportunities. Being the first in their market gave them a competitive edge.
  2. Build a Passionate Team: The Balltime team was composed of volleyball enthusiasts and tech innovators. Having a team that is passionate about both the product and the sport helped drive the company’s mission and fostered a strong work ethos.
  3. Leverage Community Support: Engaging with and gaining the trust of the volleyball community was crucial for Balltime’s growth. The enthusiastic support from players and coaches propelled their reach and provided valuable feedback for continuous improvement.
  4. Focus on Strategic Partnerships: Balltime identified Hudl as a potential partner from the outset, which guided their development and allowed a seamless integration later on. Strategic partnerships can significantly enhance growth and market reach.
  5. Seize Growth Opportunities: The acquisition by Hudl enabled Balltime to scale their technology and expand their market impact, demonstrating the importance of seizing opportunities for growth when they align with company goals.

Balltime Acquisition: How much did Balltime sell for and what was the acquisition price?

In 2025, Balltime, an AI-driven volleyball analytics platform, was acquired by Hudl for an 8-figure sum, enhancing Hudl's volleyball offerings.

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More about Balltime:

Who is the owner of Balltime?

Dan Banon is the founder of Balltime.

When did Dan Banon start Balltime?

2022

What is Dan Banon's net worth?

Dan Banon's business makes an average of $100K/month.

How much money has Dan Banon made from Balltime?

Dan Banon started the business in 2022, and currently makes an average of $1.2M/year.

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